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Patch 3. 1. 0 - Wo. WWiki - Wikia. Patch 3. World of Warcraft: Wrath of the Lich King. Among the highlights of this patch are the opening of the much anticipated Ulduar raid, the Argent Tournament and many notable class changes. API Changes have been summarized at Patch 3. Consolidated API Changes.
Undocumented changes can be found on Patch 3. Further exploration has revealed that the magnificent complex is above all a prison, intended to permanently confine the Old God of death, Yogg- Saron. This ancient horror has corrupted its guards, and now it is breaking through the last of its restraints. Faced with the peril of Yogg- Saron's imminent freedom, a band of mortals has made preparations for a sweeping assault on the city. Overcoming the legions of iron minions and towering defenses at the city's entrance will take tremendous strength, but even that great victory may not be enough to overcome the madness that dwells below.
How could we have missed this until now. Jaina Proudmoore says: Ahem. Rhonin says: ah King Varian, thank you for coming on such short notice.
Varian says: What's this all about Rhonin? With its bindings shattered, its influence unchecked, it's gonna come after us and we're gonna be the prisoners. Rhonin says: You can see now what we're up against if this evil is not stopped then the armies of the death god will march on our doorstep. Jaina Proudmoore says: oh no you'll have to excuse me. Varian Wrynn says: well what do you propose we do.
Jaina Proudmoore says: Thrall what are you doing here so soon? Thrall says: the summon sounded dire Jainawhat's happened. Jaina Proudmoore says: Brann Bronzebeard's forces assaulted the gates of Ulduar, they battled the Iron Lords and their cursed minions. He, he won't stop talking about this presence he felt, permeating the great halls, stirring in their minds, chilling their blood, he said the horror that the Titan's imprisoned so long ago, Yogg Saron, has awakened.
Garrosh says: I want to see this dwarf. Thrall says: Garrosh! Garrosh says: to see the fear in his eyes,then we'll know if he's telling the truth. Jaina Proudmoore says: no no wait. Rhonin says: we're going to need all the help we can get if we are.
Jaina Proudmoore says: Thrall! Varian says: What?!
What are they doing here? Rhonin says: Let me explain! Garrosh says: I thought I smelled the stench of Alliance pigs. Thrall says: Control Yourself? Come then dog! Jaina Proudmoore says: stop it.
Rhonin says: we have all lost a great deal in this conflictbut we stand to lose everythingif we do not stop fighting and work together. Garrosh says: a true warchief would never partner with cowards.
Varian Wrynn says: at the Wrathgate the Horde's partnership killed more of our men than the Scourge. I'm done with your Hordemay this death god take you all. Thrall says: you disappoint me Garrosh. Garrosh says: ha. Off the northeastern coast of Icecrown, the Argent Crusade have sounded the call for the most bold and brave adventurers of the Horde and Alliance to take part in the Argent Tournament. Representatives of all ten faction capitals, from Undercity to Exodar, have traveled to the tournament grounds to find champions among their heroes who will prepare for the inevitable battle against the enemy of all living beings, the Lich King.
We were greatly saddened by the news of Dave's passing. His work, passion, and creativity helped give life to an entirely new genre of gaming, and our fondest memories of playing Dungeons & Dragons continue to inspire us. Farewell, Dave, and thank you. Several new spells and abilities have been added for select classes. Players will need to visit their class trainer to learn new spells. Flying Mounts still may NOT, and will dismount the rider upon entering water.
Players interested in taking part in this event should visit the Argent Pavilion located on the west side of the tournament grounds. Features include. Players level 4. 0 and higher will now be able to visit their trainer to pay a one- time fee (of 1,0. The achievement Brew of the Month has been added in its place.
Various achievements have been added, including the meta- achievement Noble Gardener, which is now required for the meta- achievement What a Long, Strange Trip It's Been. The same rules for switching between dual talent specializations now apply to switching glyphs and cannot be performed while in combat, Battlegrounds (except when Preparation is up), or Arenas (no exceptions). NPCs defending the fortress and south towers now count toward these dailies as well. If Wintergrasp is active when a realm shuts down, the game will restart from the beginning when the realm is once again live. Instead, using Stoneform will clear those effects when cast.
Cooldown reduced to 2 minutes from 3 minutes. As a result, in- combat regeneration for classes with those talents will stay the same, while out- of- combat regeneration will be lower. In addition, Taunt- type effects from pets and from classes other than death knight, druid, paladin, and warrior have been set such that bosses can be made immune to them while still affected by death knight, druid, paladin, and warrior taunts.
Its damage radius has been decreased to 1. Now deals 7. 5% weapon damage, up from 6. Plague Strike's damage increased quite a bit to compensate. The cooldown on this ability now begins when the pet dies rather than when it is summoned.
This allows the death knight to keep the healing- from- damage- done bonus of Blood Presence in any presence, and increases healing received while in Blood Presence. Attack speed of pet increased from 2. No longer affected by . Internal cooldown removed.
Ranks reduced from 5 to 3. No longer triggers from damage amounts less than 5% of the player’s health.
Can no longer be dispelled. Allows the death knight to keep the health bonus of Frost Presence in any presence, and decreases magic damage taken while in Frost Presence. Swapped positions with Hungering Cold in the talent tree. Now correctly grants immunity, and will break all effects to which Lichborne makes you immune. Cooldown increased to 2 minutes from 1 minute. Requires at least 3.
Unholy tree. This talent now requires at least 2. Unholy tree, and has Night of the Dead as a prerequisite. Requires at least 1. Unholy tree; prerequisite for Master of Ghouls. Now gives a 7/1. 3/2.
Scourge Strike. Plague Strike Bonus lowered to 1. Bonus damage for diseases now increases damage done by a percentage rather than a flat amount.
Allows the death knight to keep the movement speed bonus of Unholy Presence in any presence, and increases rune regeneration rate while in Unholy Presence. Gargoyle is the new 5. Unholy talent. Now lasts 1. Has a 5- minute duration, and a 4.
Pv. P duration. It no longer has a chance to break from the target taking damage. Duration lowered to 1 second per combo point. When the Druid deals a melee critical strike, they gain a physical damage shield equal to 2. The next hit completely consumes the shield, regardless of how much damage was done. Only active in Bear Form.
Now also does not trigger from spell hits, only physical ranged and melee attacks. Increases the critical effect chance of your Regrowth and Nourish spells by 5/1.
You can now use Nature's Grasp and Thorns while within this form. In addition, the discount on heal- over- time spells from this talent is now active at all times, whether or not the druid is in Tree of Life form. Mana cost reduced to match the cost of Travel Form. All quivers and ammo pouches no longer provide haste. Auto Shot. This should make more pet families feel viable, while additional talents have been added to distinguish a pet’s abilities based on its specializations. Now reduces speed by 5. Pets with magic attacks should not require a player to stack additional hit compared to pets with physical attacks.
Only one Sting per hunter can be active on any one target. Now causes your Multi- Shot and Chimera Shot to have a 5. The damage done by this talent no longer receives modifications from effects that increase or decrease damage done by a percentage. Damage increased from 5. Auto Shot to 8. 0%.
Attack power scaling reduced by 1. The periodic damage from this ability no longer triggers Judgement of Wisdom and Judgement of Light. This now has a new spell effect and sound. Shares a cooldown with all other traps. Pv. P duration reduced from 1. Its effect and cooldown have been doubled so that it provides the same benefit but isn't up 1.
It increases pet damage. It heals the pet when Growl is used. It has been reduced to one rank. Increases the contribution your pets get from your stamina by 2.
In addition, the critical strike chance of Scorch, Fireball, and Frostfire Bolt is increased by 1/2/3%. Instead of the Water Elemental increasing mana regeneration for the mage's party, casting Frostbolt now has a 3. Replenishment buff to up to 1.
In addition, the critical strike chance of Frostbolt is increased by 1/2/3%. Removed from talent trees. The balance is now roughly 6. The total damage done should be roughly the same. It is now available deep in the Protection tree for 2 ranks at 5/1. Duration reduced from 2.
Heals 3 nearby lowest- health friendly party or raid targets for 4. The Priest must channel to maintain the spell. Cooldown increased to 6 minutes, up from 5. Restores 3% mana to 3 nearby low mana friendly party or raid targets every 2 seconds for 8 seconds, and temporarily increases their total maximum mana by 2. After the effect expires, the mana is lost.
Maximum of 1. 2 mana restorations. The Priest must channel to maintain the spell. Cooldown increased to 6 minutes, up from 5. Now receives 3. 0% of the master's spell power. Mana return increased to 5%, up from 4%.
The Shadowfiend now returns mana when its melee attacks land, rather than when it deals damage. No longer has a 7. Movement speed normalized to player movement speed. New Shadowfiend ability, Shadowcrawl, teleports the Shadowfiend to an enemy target and increases its damage done by 1. It will also now take into account total healing including overhealing.
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